Auriea Harvey founded independent studio Tale of Tales with Michaël Samyn in Ghent, Belgium in 2002. She argues that indie developers cannot afford to make conventional games, and offers ten astounding, confusing, beautiful, sublime, painful, true, ineffable, raw, believable, and unbelievable ways of seeing what she calls an art form at the end of history.
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Too often, we leave writing about our work to the "experts"—big, accomplished names...
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DisciplinesArt, Graphic Design, Immersive Experience Design
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