I thrive in chaos, especially when things are not well-defined. With ambiguity, comes possibilities, as well as responsibilities, especially in emerging technologies. I am on a quest to define “the future of X”: always iterating and designing the design research process. I am currently the Product Design Manager at Roblox, a user-generated social online gaming and creation platform for kids to young adults. Throughout my career, I’ve helped to launch many successful products from zero to MVP in various domains. Among them were Google, Netflix, Samsung, and Adobe. I am also active in the design community and often speak about the practice of design research, interaction design, and inclusive design, in various design conferences such as SXSW Interactive, Interaction Design Conference (IXD), World Information Architecture Day, and UX Summit.
Featured Talks by Carina
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New frontiers of the Metaverse, to make inclusive places not spaces.
TopicsCommunity, Design Strategy, Diversity & Inclusion, Ethics, Innovation
Create meaningful social places that foster a sense of identity, belonging, and community...
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Design a gaming platform for kids
TopicsCommunity, Creativity, Design Strategy, Diversity & Inclusion, Product Development, Storytelling
Gaming is a new medium where kids explore different identities via avatars and social play...
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Designing your Product Vision
TopicsDesign Strategy, Design Thinking, Product Development
Introducing new design methodology called scenario planning to design product vision...
More Talks by Carina
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Designing a gaming platform for kids
TopicsDesign Strategy, Design Thinking, Diversity & Inclusion, Ethics, Product Development
To design for kids, we need to apply inclusive design principles. This is a...
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Failed Futures
TopicsDesign Thinking, Innovation, Storytelling
Case studies of failures that were predicted in past & what we can learn from history...
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Design for Aging, your future-self
TopicsAccessibility, Design Strategy, Diversity & Inclusion
We move beyond usability, and introduce “Design for Aging” as a process of innovation....
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The Design of Emerging Technologies
TopicsAR/VR, Design Strategy, Design Thinking
Challenges product designers face when retrofitting technology to create meaningful values...
Slides
Designing the future of Augmented Reality
TopicsAR/VR, Business Strategy, Design Thinking, Web & Mobile
Beyond visual effects and entertainment, can AR be more utilitarian such as visual search?...
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A different perspective — Inclusive Design in Augmented Reality
TopicsAR/VR, Design Thinking, Diversity & Inclusion, Innovation, Product Development
Design better AR (Augmented Reality) products with blind young adults...
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DisciplinesProduct Management, User Experience, User Research
TopicsCareer, Data, Methodology, Product Development, Robotics & AI
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Anne Hjortshoj
DisciplinesDesign Operations, Interaction Design, Product Design
TopicsCareer, Culture, Design Strategy, Management & Strategy
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Product designer, user experience veteran, design director....
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Mithula Naik
DisciplinesProduct Design, User Experience, User Research
TopicsBusiness Design, Design Strategy, Design Thinking, Service Design
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Mithula Naik is the Head of Design Research and a founding member of the Canadian...
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