
To design for kids, we need to apply inclusive design principles. This is a population that is still developing their verbal and written skills. I discussed how we explored the topic of trust and safety, how we allowed kids to explore different identities via avatars and social play. We envision a new form of social playground with new social interactions that are inclusive and diverse. I also shared insights from designing in the gaming space, and how designers translated research insights into actionable for products.
Presented at UX Waterloo.