Narrative game designers Alexander Horn (Sid Meier’s Civilization series, The Elder Scrolls Online), Jared Mason of Schell Games, Rayna Anderson of Eidos Montreal share their tips for writing fully-formed characters for video games.
More Talks by Rayna
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Storytelling is a Team Sport
TopicsStorytelling, Teamwork
How to tell stories are a multidisciplinary team...
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Writing Story for Video Games: Non-Linear Narratives
TopicsStorytelling
Best practices for writing for video games...
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DisciplinesProduct Design, User Experience, User Interface
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