Narrative game designers Alexander Horn (Sid Meier’s Civilization series, The Elder Scrolls Online), Jared Mason of Schell Games, Rayna Anderson of Eidos Montreal share their tips for writing fully-formed characters for video games.
More Talks by Rayna

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Storytelling is a Team Sport
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How to tell stories are a multidisciplinary team...

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Writing Story for Video Games: Non-Linear Narratives
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Best practices for writing for video games...
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Content strategy is continuing to evolve as a discipline. Our evolution makes sense:...

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DisciplinesFront-end Engineering, User Interface
TopicsDesign Systems, Teamwork, Web & Mobile
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Speaker Tatiana Kolesnikova
Designer and developer perspectives on implementation of design systems...
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